![]() ![]() I'm just thankful Larian didn't include a live auction house.Īnother reason is that some of the debuffs you encounter are also ridiculous - I mean completely over-the-top game breakingly bad. It reminds me of the annoying diablo 3 item gear check controversy from years ago. ![]() ![]() Look, if some enemy, especially non magical ones like other humans, are standing 10ft away from me and I smash a burning glob of a fireball into it, it should take health damage, not slightly reduce some imaginary shield the devs masturbated into existence. It doesn't make any practical sense, now, though, to start out with those barriers. In the last game, if I wanted more defense on a certain character in a fight, there were spells and scrolls and abilities for that. It makes every stinking fight drag out to a ridiculous degree. Part of the reason why I'm frustrated is this new ***physical and magical shield barrier mechanic*** that every character and monster has in the game now. The voice acting, puzzles, and especially the ability to talk to animals are the best things I like about it. It is a repetitive save scum regurgitative experience, to the point of eyerolling exhaustion. I'm a veteran of the first game, not a tactician solo masochist or anything, but handily beat it on the default difficulty and had a great time. ![]()
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